No Man’s Sky is one of the most ambitious and anticipated videogames of 2016. In the wake of its massive launch and the hyperbolic reactions of its player base, Kyle Willoughby and Claire White seek to put it all into perspective. Kyle notes the many Science Fiction influences credited by the director, Sean Murray, and then offers his own take on the books, film, and art that have most shaped the game. Claire describes a development and reception so intense, that death threats were received. To cap it off, Kyle and Claire discuss their own feelings playing the game and what this means for the future of indie developers.